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New Game Engine for FMX

I got a link to a new game engine for Firemonkey, itĀ usesĀ TImage to render the processed frames and scenes. Since Firemonkey suppose to take care of the low level stuff across platforms this aproach could abstract some of that to concentrate on the game action instead.

Get the code: https://github.com/dimsa/ShadowEngine

Watch the Demos: